When using movement groups together with waypoints it seams like the functions in movement group (slowdown function) is stronger than the function waypoint.
I would like all my small groups to meet at the waypoint not before or after - depending on the leaders walking distance to the point. Is this possible ?
(your video of two groups also have some occupants walking towards leader not the waypoint)
I am simulation an indoor playground where parents and children will meet at a meeting point instead of the parents looking for children in the play equipment. (child as leader).
I have tried different combinations of slowdown time and waiting time but it would be more realistic if the waypoint could just be strongest.