When using movement groups together with waypoints it seams like the functions in movement group (slowdown function) is stronger than the function waypoint.
I would like all my small groups to meet at the waypoint not before or after - depending on the leaders walking distance to the point. Is this possible ?
(your video of two groups also have some occupants walking towards leader not the waypoint)
I am simulation an indoor playground where parents and children will meet at a meeting point instead of the parents looking for children in the play equipment. (child as leader).
I have tried different combinations of slowdown time and waiting time but it would be more realistic if the waypoint could just be strongest.
When using movement groups together with waypoints it seams like the functions in movement group (slowdown function) is stronger than the function waypoint.
I would like all my small groups to meet at the waypoint not before or after - depending on the leaders walking distance to the point. Is this possible ?
(your video of two groups also have some occupants walking towards leader not the waypoint)
I am simulation an indoor playground where parents and children will meet at a meeting point instead of the parents looking for children in the play equipment. (child as leader).
I have tried different combinations of slowdown time and waiting time but it would be more realistic if the waypoint could just be strongest.
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